Comprehensive Pokémon Shuffle Guide: S-Ranking Stages 551–580 & EX 48
Explore stage-specific strategies, team suggestions, and practical tips to conquer Pokémon Shuffle’s challenges with S-ranks. Ideal for consistent performance across complex layouts.
Introduction
As Pokémon Shuffle players progress into advanced stages like 551–580 and EX 48, the puzzles grow increasingly difficult. With more disruptions, complex team synergies, and deeper mechanics, every match demands precise planning. This guide serves as a reliable reference, breaking down each stage by team setup, item recommendations, and tactics to secure S-ranks. Whether you're optimizing for drop rates or simply aiming for progress, these strategies help maximize every move.
Why These Stages Require Strategy
From recurring disruptions to tile blockers and evolving enemy strength, stages 551–580 impose significant hurdles. Gastly, Ponyta, and Haunter are just some of the repeats that come with increased difficulty. Additionally, EX stages like Rapidash demand exceptional performance on a limited number of moves. The core challenges include:
- Limited Moves – Makes each match dependent on efficiency and synergy.
- Disruption Control – Barriers, blocks, and enemy icon spawns increase randomness.
- S-Rank Targets – Often require specific boards to be cleared with extra moves left.
Understanding the Pokémon abilities, Mega evolution timing, and required match tactics is crucial to keep pushing forward successfully — particularly when only minimal items are used in repeated runs.
Stage-by-Stage Tactics & Team Composition
Stage 551: Gastly (Repeat)
Disruption-free but cluttered by barriered rocks. Bring M-Gengar (MAX), Hoopa-Unbound (MAX SL5), and Gastly (2) for synergy and matching boosts. No items needed. S-rank threshold is 5 moves left.
Stage 552: Tauros (Repeat Safari)
Blocks line the board. A Mega Steelix build shines here: M-Steelix (MAX), Machamp (SL5), Jirachi (SL1), and Gallade. Item: +5 Moves recommended. Target: 11 moves left.
Stage 553: Ponyta
Rocks and disruptions can stall progress. A solid fire team: use M-Camerupt, Landorus Therian (SL4), Volcanion, and Ash-Greninja. Aim for 6+ moves left without items for ideal S-rank.
Stage 554: Shellos (East Sea)
A puzzle-based opener requiring precision: Clear in a set path (B6-E4 → C2-D4) with M-Beedrill, Kyurem-W, Virizion (SL4), and Emolga. Item: +5 Moves. Target: 8 moves left.
Stage 555: Haunter (Repeat)
Barrier-heavy early board. Utilize tapper setups like M-Shiny Ray, Yveltal (SL2), Hoopa-Unbound, and Zoroark. Tools: +5 Moves. Target: 6 moves left for S-rank.
Stage 556: Ekans
Barriers and random rocks restrict movement. A fast M-Camerupt evolution along with Landorus Therian and Barboach ensures quicker board clears. No items needed, 4 moves should remain.
Stage 557: Gengar (Repeat)
Extensive disruptions. Tapper-based teams dominate. Try M-Gengar, Zoroark (SL2), Yveltal (SL2), and Hoopa-Unbound. Use Disruption Delay, +5 Moves, and Shuffle Move. Aim to end with 9 moves.
Stage 558: Ralts (Repeat)
Initial icon patterns require attention. Run M-Gengar, Gulpin, Croagunk, and Ralts. Itemless S-rank possible. Wasted +5 Move warns that better efficiency is viable. Shoot for 10 moves left.
Stage 559: Gastrodon (East Sea)
High HP and disruptive rocks early. Utilize M-Shiny Gyarados, Suicune, Volcanion, and Ash-Greninja. Tools: Disruption Delay, +5 Moves, Shuffle Move. S-rank with 10 remaining moves.
Stage 560: Arbok
Initial rows littered with barriers and blocks, don’t lose momentum. Run M-Alakazam, Mewtwo (Po4), Landorus Therian, and Cresselia. +5 Moves and Mega Start help; target: 9 moves remaining.

Stage 561: Pancham (Repeat)
Still being mapped but clearly disruption-heavy. Will likely need full-item setups to S-rank. Experimental tapper teams recommended. Stay tuned as the meta develops.
Stage 562: Mawile (Repeat)
Awaiting optimal teams. Expect layered disruptions which reward fast Mega evolutions with clear support Pokémon. Some beta strategies show double-tapper builds working.
Stage 563: Ducklett
Appears to allow itemless S-rank. Exact combinations TBD. Board patterns predictable so refined team testing will uncover best approach.

EX 48: Rapidash
EX stages are built to test mastery over mechanics through limited moves and heavy RNG. Rapidash poses unique disruptions — use of key fire-countering teammates and disruption blockers like Disruption Delay is paramount. Analyze board loops and plan paths. Recommended: fast tappers and structured combos augmented by +5 Moves and Mega Start.
Best Practices for Stage Progression
- Use +5 Moves strategically — prioritize them for enemy-heavy or puzzle-complex boards (e.g., Shellos, Gastrodon).
- Always evaluate Tapper Pokémon (like Hoopa-Unbound) where disruptions are intense.
- Rotate between Zoroark and Yveltal based on enemy types and combo potential for coverage.
- For puzzle stages, map a few simulations beforehand — such as with Shellos’ known clear path.
- Itemless first attempts are ideal to gauge board response before investing.
- Always track Drop Rates to estimate farming efforts — vary from reliable (Gastly 25%) to sparse (Tauros 1.56%).